Great. I really like this and I hope you include a windowed mode into the improvement-list. I really like to manage windows, push them around and have a look at drafts and pictures.
Spred64 - C64 Sprite Editor (V1.32Beta) - updated
A downloadable software for Windows
Commodore C64 - Sprite editor, compositor and animator!
V1.34 - Added labels to each sprite ID. Minor fixes to animation speeds to stop the flickering/leaking outside the frame range. Extra detail added to data file for offsets.
Major fix to offsets (ascii codes were of by 5x and caused side effects in code) - Please use Alt+L to hotfix your offsets (if you have used them) and resave as a new file. .txt Data files now come with extra offset information based on the top left sprite (0,0) position. Your sprites themselves wont be affected, just the compositor layout. Get in touch if you need me to fix any files. Added duplicate frame icon for the animation compositor. Added some text info to u.i. Mechs Demo included.
V1.31- Minor bugfix. Shift+X / Shift+Y on compositor to toggle stretching.
For the price of a coffee (or a beer) you can get this amazing new sprite editor. Created for my very own production workflow, this tool will save you hours of trying to guess at sprites that are joined at the hip!
See the full video for full tutorial and instructions:
Composite up to 16 sprites with 5 layers each over 30 frames of animation from a bank limited to 64 C64 Sprites. Export the byte data to use in your very own projects.!
Numpad to shift pixels (4,8,6,2) of currently selected sprite
Arrow keys to change Layer / Animation frame
Pg Up/Pg Dn (+Alt to decrease) to increase start / End frames
Ctrl+Arrow keys to change sprite position offset on the compositor area (bottom right grid). Hover cursor over the sprite you want to modify, it is also layer sensitive.
Shift+X/Y to stretch Sprites (Compositor area only)
X - Flip sprite horizontally (on selected sprite)
Ctrl+Backspace to clear sprite data
F1 swap sprites in the spritebank (no need to click, just hover)
F2 duplicate the compositing frame
F6 to reset
Ctrl+L to load
Ctrl+S to Save
Ctrl+C to copy a sprite
Ctrl+V to paste a sprite
To fix older offset issues, try loading with Shift+L or Alt+L and resave as a new file.
This software is paid only as it was created in my own time and the funds will encourage me to continue its development. Thanks.
Raised so far $62.00 from 16 copies sold avg. $3.88 Top purchases $12.50 and $10.00 Thank you! You know who your are <3
- Added icons / buttons
- Reduced Composition grid to 4 x 4
- 30 Frames for animation instead of 20
- Windowed, resizable
- Information about sprites in comp grid
- comp grid pixel cursor for easier drawing
In order to download this software you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:
- Better at making Commodore sprites than anything!3 days ago
- Testing 1.2.3...3 days ago
- Lovely fixes4 days ago
- Major fix4 days ago
- I've been using it for production!5 days ago
- Updated Demo files11 days ago
- Sprite expansion X and Y introduced12 days ago
- Improved animation side / UI tweaks. (minor update)16 days ago