A downloadable software for Windows

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Commodore C64 - Sprite editor, compositor and animator!

V1.34 - Added labels to each sprite ID. Minor fixes to animation speeds to stop the flickering/leaking outside the frame range. Extra detail added to data file for offsets.

Previously:

Major fix to offsets (ascii codes were of by 5x and caused side effects in code) - Please use Alt+L to hotfix your offsets (if you have used them) and resave as a new file. .txt Data files now come with extra offset information based on the top left sprite (0,0) position. Your sprites themselves wont be affected, just the compositor layout. Get in touch if you need me to fix any files. Added duplicate frame icon for the animation compositor. Added some text info to u.i. Mechs Demo included.

V1.31- Minor bugfix. Shift+X / Shift+Y on compositor to toggle stretching.

For the price of a coffee (or a beer) you can get this amazing new sprite editor. Created for my very own production workflow, this tool will save you hours of trying to guess at sprites that are joined at the hip! 

See the full video for full tutorial and instructions:

New Tutorial: 



Composite up to 16 sprites with 5 layers each over 30 frames of animation from a bank limited to 64 C64 Sprites. Export the byte data to use in your very own projects.!


Keys:

Numpad to shift pixels (4,8,6,2) of currently selected sprite

Arrow keys to change Layer / Animation frame

Pg Up/Pg Dn (+Alt to decrease) to increase start / End frames

Ctrl+Arrow keys to change sprite position offset on the compositor area (bottom right grid). Hover cursor over the sprite you want to modify, it is also layer sensitive.

Shift+X/Y to stretch Sprites (Compositor area only)

X - Flip sprite horizontally (on selected sprite)

Ctrl+Backspace to clear sprite data

F1 swap sprites in the spritebank (no need to click, just hover)

F2 duplicate the compositing frame

F6 to reset

Ctrl+L to load 

Ctrl+S to Save

Ctrl+C to copy a sprite

Ctrl+V to paste a sprite

To fix older offset issues, try loading with Shift+L or Alt+L and resave as a new file.

This software is paid only as it was created in my own time and the funds will encourage me to continue its development. Thanks.
 
Raised so far $62.00  from 16 copies sold avg. $3.88 Top purchases $12.50 and $10.00 Thank you! You know who your are <3

Changelist:
v1.1:

  •  Added icons / buttons
  • Reduced Composition grid to 4 x 4
  • 30 Frames for animation instead of 20
  • Windowed, resizable
  • Information about sprites in comp grid
  • comp grid pixel cursor for easier drawing
Updated 3 hours ago
Published 20 days ago
StatusReleased
PlatformsWindows
AuthorPixelBurner

Purchase

Buy Now$2.50 USD or more

In order to download this software you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:

Spred64_v1.34_Beta.zip 2 MB
Mechs_Demo.txt 76 kB

Development log

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Comments

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(+1)

Great. I really like this and I hope you include a windowed mode into the improvement-list. I really like to manage windows, push them around and have a look at drafts and pictures.

(2 edits)

Yep, It can be done easy. Uploading now. Done. And I also added the ability to double the X/Y scale of the sprites similar to how the C64 would do it.